The "wrap-arounds" of the video game footage is done in the same 2-D animation as the concurrent direct-to-video films, and esstentially reveals that LEGO and LEGO Dimensions (or at least a version of it) exists in the "real-world" of Scooby-Doo, (much like what was done similarly for Back to the Future).
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 9 |