Season Two builds on Season One with more dynamic NPCs, an updated engine, a hint system, support for widescreen monitors, more realistic animations, and more mini-games within each episode. Season Two features a calibration assistant when first run, which allows the player to set their graphics and difficulty settings before playing. As with Season One in 2007, Season Two was released on Steam, on May 16, 2008. It was released in October 2009 for the XBox Live Arcade under the name "Sam & Max: Beyond Time and Space", and with this new title, released for the Wii in March 2010.
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