In video games, the difference in power between different characters can usually be accurately gauged by comparing their physical and skill statistics and the qualities of their equipment. Even so, antagonists will usually be unable to size up the protagonists and determine that the latter are at a massive advantage. Even though there is nothing compelling them to attack, they will usually express their belief in their own superiority, attack and promptly get slaughtered. Examples of Suicidal Overconfidence include:
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