Environment: During the day, a DC 20 Listencheck is suffi cient to hear the sounds of past battles;on ordinary nights the DC drops to 15. On the nightof the full moon, hearing the battle is automatic—it’sa real battle at that point, not just the distant echo ofpast clashes.When the moon is full, characters can see clearlyfor 60 feet, and they can peer through concealingshadows for another 60 feet; characters with lowlightvision can see 120 feet, plus another 120 feet inshadows. The prevailing Aundair weather applies inthe Crying Fields on full-moon nights, although theundead soldiers largely ignore weather. The magicaltransformation that turns the Crying Fields intoan undead battlefi eld suffuses the entire area with astrong aura of necromancy.
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