In many RPGs The Hero's quest is a long one fraught with danger. So naturally whatever you're doing, you'll want the best equipment available at any given moment, and so most games will deliver. Your average RPG hero (and their party) will come to wield axes of stone, swing Flaming Swords, carry staffs that allow them to summon the very gods, draw bows crafted by reclusive masters in their field and deck themselves in the hides of legendary beasts and metals dug from far beneath the earth or beyond the stars. Generally speaking there's a few things you can expect from this default equipment;
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