function ActionCastFakeSpellAtObject (int nSpell, object oTarget, int nProjectilePathType=PROJECTILE_PATH_TYPE_DEFAULT) The action subject will fake casting a spell at oTarget; the conjure and cast animations and visuals will occur, nothing else. * nSpell: * oTarget: * nProjectilePathType: PROJECTILE_PATH_TYPE_* * Return type: void * Include file: nwscriptdefn
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/bPoASiGHv2G_MUtrFlQ4RA== | 5.88129e-14 |