The footstepsounds.2da file is the .2da file that defines the sounds feet make when walking on different materials. (The type of material at any location is defined by the walkmesh.) A row in this .2da can be assigned to a creature via scripting (SetFootstepType), but usually the row used is determined by a creature's appearance.
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| http://dbkwik.webdatacommons.org | 5 |