A Wardancer may only sing his warchant when he is charging an opponent. The Wardancer must make a successful Int test to raise a rousing warchant and the effects are as follows: 1. * The Wardancer may choose to enter Frenzy; 2. * All friendly characters gain a +10 bonus to Fear and Terror tests while the Wardancer is chanting; 3. * All hostile characters and creatures suffer a -10 penalty to Fear and Terror tests while the Wardancer is chanting.
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