Heal group distributes up to 75% of the caster's current life points among injured players that are standing within one square from the casting player (including players standing on the same spot as the caster) as long as the caster has at least 11% of their health. Players must have Accept Aid enabled to receive healing from this spell. Heal Group has a cooldown of 10 seconds that it shares with Heal Other. Damage can be prevented with the use of the Barricade ability. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.
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