With no one to converse with, Warmech began to invent a single player, "no-armed" version of tennis, which kept him entertained for a thousand years. When Muffin was killed by Dragoon, the Light Warriors encountered Warmech as they were about to reboard their Deathtrap Airship. Having been alerted to the quartet's presence, Warmech formulates a plan to destroy them. However, his lack of craftiness leads him to be fooled misdirected by Thief, who promises to lead Warmech to the Light Warriors should he remain quiet on the Deathtrap Airship.
Graph IRI | Count |
---|---|
http://dbkwik.webdatacommons.org | 11 |