Super FX content is rendered entirely on the chip, which periodically passes a finished image to cartridge RAM then to video RAM, where the image is integrated into the image rendered by the SNES proper. The Super FX chip was one of the first attempts at enabling 3D console games. It directly competed with the Sega Virtua Processor, which was more powerful but was also more expensive. Many games used the Super FX and its variants, including Star Fox, Super Mario World 2: Yoshi's Island, and Doom.
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