The user can create a suit of armor with entity-like characteristics and abilities. Although they do not take on the actual forms themselves, they gain the powers and abilities of physiologies which are part of the exoskeleton/armor, including physical features such as natural weapons, strength/speed/etc, and senses/instincts.
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 22 |