Each time the ship is deployed, the player may choose whether it'll be an accurate, defensive or aggressive royal battleship. Ships automatically start a battle if close to another players battleship, even if they're both blocked by a wall or obstacle. The winning ship of a battle turns into a battleworn battleship, and the losing ship sinks. If a ship wins 2 battles it will sail off. The winner of the battle is determined by a game of rock, paper, scissors. Aggressive attack style beats accurate, accurate beats defensive and defensive beats aggressive. If both combatants chose the same fighting style the result will be that both ships will agree to stop fighting, and have a truce with "After a valiant battle and much destruction, both ships settle on a truce and retire to safety" appearin
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