In the early game, the first barbarians that may be generated are wild animals. There are four kinds of wild animals, which vary only in their strength and movement: * Bear (strength 3, move 1) * Lion (strength 2, move 1) * Panther (strength 2, move 2) * Wolf (strength 1, move 2) Unlike other barbarians, animals can neither move nor attack into any civilization's cultural borders. If you build a city next to an animal, it is relocated outside of the city's border.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/XHJF-Ye1pC3WzfOLJFyPyQ== | 5.88129e-14 |