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an Entity in Data Space: dbkwik.org

A feral run is where you hatch a group of norns, teach them words and a few other things (like food and herbs being good and weeds being bad), inject any COBs or Agents into Albia or the Ark, and leave them to grow up for a while, interfering when you like. This means that feral runs are easier than wolfling runs. The idea being is that the creatures learn how to look after themselves and the offspring learn from the adults. Did you know? The earliest mention of a "feral run" was a post by Drax on a.g.c. on 1 September 1997.

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