THRED (THRee-d EDitor) is an editor for Quake made in early 1996 by Johnathan Mavor. Previously being the main programmer for Neural Storm Entertainment, the company that created Radix: Beyond the Void, he found himself without a team after the game's commercial failure in December of 1995. While he was hired by Cavedog to work on Total Annihilation, the company was mostly busy with paperwork, resulting in a lot of downtime. Mavor therefore decided to start a programming project. Near the end of development of Radix: Beyond the Void, the team wished to create a world with 3D environments but was limited to the 2D CAD based engine Mavor had written up. Therefore, Mavor realized that the next phase of technical progression would be a full 3D game and decided to challenge himself to make some
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