Relatively central location for most of the start of an RPG. This can be a city or, less specifically, a small island or continent. Once the characters Get on the Boat, other areas may seem unusually less extensive regardless of their implied size, and the party may not spend as much time in any other location as the first, or talk to as many people. Particularly in older RPGs, the First Town is prone to being a sleepy pastoral village with cute background music and lots of trees and flowers. If the hero lives there, this town is a lot more dangerous.
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