An interactive work is being adapted into another, non-interactive form -- a video game into a TV series, for example. The original required the audience to choose one option above the others, such as picking a member of your Harem in a Dating Sim. As such, in the adaptation, there will be an active move by the writers not to have any choice evident, so that no portion of the audience is validated or invalidated in their choice. Sometimes comes out of an adaptation of a work with Multiple Endings.
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 15 |