The user can control a projectile's trajectory path once it is fired or thrown, whether it be a bullet, laser beam, boomerang, etc. This allows the projectile to curve around barriers and obstacles to reach targets, attack at unsuspecting angles and blind-spots, confuse opponents as it keeps moving around before making the unexpected strike, and have it gain momentum and piercing power by flying around.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/OAkFs4rW_CKPfBioRlQvIQ== | 5.88129e-14 |