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Usage stats on Mech (Super Famicom Wars)

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an Entity in Data Space: dbkwik.org

Differences from Advance Wars 1: * Heavy Tank damage taken from secondary (95 -> 90) * Recon damage dealt with primary (85 -> 55) * Armored Personnel Carrier damage dealt with primary (75 -> 55) * Armored Personnel Carrier damage dealt with secondary (20 -> 10) * Artillery damage dealt with primary (70 -> 65) * Rocket Launcher damage dealt with primary (85 -> 75) * Anti-Air Tank damage dealt with primary (55 -> 45) * Anti-Air Tank damage taken (105 -> 90) * Anti-Air Missile Launcher damage dealt with primary (85 -> 75) * Bomber damage taken (110 -> 90) * Transport Helicopter damage dealt (35 -> 25) * Battleship damage taken (from primary) (90 -> 70)

Graph IRICount
http://dbkwik.webdatacommons.org74
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