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an Entity in Data Space: dbkwik.org

This Dungeon consists mostly of finding "Proofs" on the floor in various parts of the Dungeon in order to unlock gates to go further in. For example, to open the gates of Kinship, your must find the "Proof Of Kinship" located elsewhere in the Dungeon. There is a short second level to the Dungeon, where the Anvil is located. To get to it, you must defeat a powerful level 29 boss. It is highly recommended to take a few good interrupt rangers with you. Preferably a hero or friend. The end-boss is much easier with interrupters while others go in for the kill.

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