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Usage stats on Stopping Time

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an Entity in Data Space: dbkwik.org

Each level in the game is divided into sections that are loaded individually as the player crosses specified boundaries called "loading points." Such loading points most recognizable by the split-second lag and the phrase "Loading...Done" that appears on the side of the screen. When a loading point is crossed, the area that the player is leaving is "frozen in time."

Graph IRICount
http://dbkwik.webdatacommons.org7
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