Third Person Shooters: Three times the aggravation of First Person Shooters? No, but the potential for controller smashing is still there. * The Penthouse mission from the John Woo game Stranglehold features an entire segment where you have to pursue the boss through the place while fighting off his mooks, which is made very frustrating due to the simple fact that there's lasers everywhere, and if you touch them, BOOM, you're dead, and you have to start all over again. And you don't get to find a checkpoint until the very end before the standoff. * Driv3r: The mission "The Chase" anyone who's played that game will feel a chill just hearing those words, mere words cannot describe how insanely FRUSTRATING and agonizingly difficult that mission is, it's so hard it actually caused alot o
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