Description: The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead. This spell has no effect on nonliving targets, such as constructs. Custom spell: This spell is part of the Grimoire and is not part of standard Neverwinter Nights.
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