Damage calculations that follow are not to be taken as 100% accurate. There are various exceptions in how certain modifiers get included (most notably DT), so this is intended to be a general guide. First, Dam needs to be calculated, where: Second, Melee/Unarmed special attack multiplier, critical damage (if a critical roll succeeded) and armor reduction are added in, where: Finally, any other multiplicative modifiers are included, such as:
| Graph IRI | Count |
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| http://dbkwik.webdatacommons.org | 7 |