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Usage stats on Difficult but Awesome

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an Entity in Data Space: dbkwik.org

You have a character or faction in a game that occupies the top tier of competitive play. So why do they move slowly, use attacks that fail to impress, and have skills that look more appropriate for a Joke Character? Trying to get any decent use out of these characters is like trying to memorize the unabridged Encyclopedia Britannica. Examples of Difficult but Awesome include:

Graph IRICount
http://dbkwik.webdatacommons.org13
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