Relics are depicted in-game as medium-sized, white, trophy-looking constructs. At the beginning of a random map game, Relics usually are scattered around the map. Relics can only be carried by Monks. When one is placed in a Monastery, the Relic slowly generates gold at a rate of 1 every 2 seconds. If more Relics are collected, more gold is generated. In the story campaigns, Relics are often mission objectives. They are usually initially kept in enemy Monasteries and/or guarded by enemy units.
Identifier (URI) | Rank |
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dbkwik:resource/97I3EuOF2LbVNzYuCTgI3Q== | 5.88129e-14 |