Relics are depicted in-game as medium-sized, white, trophy-looking constructs. At the beginning of a random map game, Relics usually are scattered around the map. Relics can only be carried by Monks. When one is placed in a Monastery, the Relic slowly generates gold at a rate of 1 every 2 seconds. If more Relics are collected, more gold is generated. In the story campaigns, Relics are often mission objectives. They are usually initially kept in enemy Monasteries and/or guarded by enemy units.
Graph IRI | Count |
---|---|
http://dbkwik.webdatacommons.org | 9 |