A particular video game plot consisting of the protagonists following a path laid out for them (although this isn't exclusive to linear games) with seemingly no real thought as to where they might end up. They face countless diversions and dangers, yet, somehow, they always end up at the place they were supposed to reach (and are Just in Time in a lot of cases too). It's clear that you have no other reason for doing things besides the fact that the designer decided that you should. Excuse Plot can be a justified or variation of this trope. Examples of Follow the Plotted Line include:
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