These are the Fire Magic spells in Might and Magic VI: The Mandate of Heaven. Torch Light: Costs 1 spell point. Increases the radius of light surrounding the party in the dark. Duration 1 hour per skill point. * Normal: Basic light. * Expert: Brighter light. * Master: Brightest light. Flame Arrow: Creates and fires a single flaming arrow. Unlike most spells, this spell is notoriously inaccurate and has the same chance of hitting as a regular arrow (using Fire skill as a bonus to hit). The arrow does 1-8 points of damage.
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