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Usage stats on Water magic (MM6)/Spells

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an Entity in Data Space: dbkwik.org

These are the Water Magic spells in Might and Magic VI: The Mandate of Heaven. Awaken: Costs 1 spell point. Automatically awakens all characters from a normal sleep and will awaken them from a magical sleep if they haven't had the sleep condition for too long. The greater the skill in Water Magic, the longer the sleep condition could have been present before this spell becomes ineffective. Duration is 1 hour per skill point. * Normal: Costs 2 spell points. * Expert: Costs 1 spell point, faster recovery. * Master: Costs no spell points, even faster recovery.

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