This spell works very similarly to flame strike, except that it deals both electricity and fire damage. Half of the damage inflicted by this spell is electricity-based, and one-quarter of the damage is fire-based; the remaining one-quarter is raw divine power, and is not subject to being reduced by any form of energy resistance. (For example, if this spell dealt 200 points of damage, 100 points of damage would be electricity damage, 50 points would be fire damage, and the remaining 50 points would be raw divine power.) This spell is also more powerful than flame strike; it does 1d10+2 points of damage per caster level, and there is no upper limit to its damage potential. (For every +1 increase to caster level, add 1d10 and +2 to this spell's damage.) Furthermore, the electricity damage fro
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