Upon earning the quota for each weapon, the player ascends a level, receiving the next weapon in the list, fully loaded. If a player is the victim of a takedown they are demoted a level. The initial weapons are typically handguns, on through larger firearms, and ending with the knife. The player has access to unlimited ammo in reserve and can still use the knife as a last resort at close range or to demote a leading player, however melee kills will not help the player advance to the next level, ignoring the final knife level. Fallen weapons can be picked up from dead players; however, kills with other weapons will also not allow the player to advance, unless the player picks up the same weapon.
| Graph IRI | Count |
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| http://dbkwik.webdatacommons.org | 11 |