Each target that is hit by at least one line takes 1d6 points of fire damage per level, to a maximum of 10d6 damage. A successful Reflex save halves the damage. Verbal Component: The ability to speak languages is not a prerequisite for this spell. Somatic Component: Hands are not required; having a tail with some muscular control and being either quadrupedal (or more) or prone is. Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Druid Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
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