About: Myth II: Soulblighter   Sponge Permalink

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Myth and Myth II were developed and self-published by Bungie Software between 1997 and 1999. As a result of Bungie's sale to Microsoft in 2000 the company lost the franchise rights to Take 2 Interactive. Take Two would release Myth III: The Wolf Age in 2001. The game, developed by MumboJumbo, was met with good reviews, many of which cited a number of bugs in the initial release.

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  • Myth II: Soulblighter
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  • Myth and Myth II were developed and self-published by Bungie Software between 1997 and 1999. As a result of Bungie's sale to Microsoft in 2000 the company lost the franchise rights to Take 2 Interactive. Take Two would release Myth III: The Wolf Age in 2001. The game, developed by MumboJumbo, was met with good reviews, many of which cited a number of bugs in the initial release.
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  • Myth and Myth II were developed and self-published by Bungie Software between 1997 and 1999. As a result of Bungie's sale to Microsoft in 2000 the company lost the franchise rights to Take 2 Interactive. Take Two would release Myth III: The Wolf Age in 2001. The game, developed by MumboJumbo, was met with good reviews, many of which cited a number of bugs in the initial release. The Myth games were a departure from established standards laid down by titles such as Warcraft and Command & Conquer in that resource retrieval and unit construction were entirely removed; in their places were squad- and soldier-level tactics. Some have argued that this has given the game a far greater sense of realism than its contemporaries. Reviewers have cited the series' (at the time) revolutionary use of 3D environments, its use of weather effects, and its realistic physics engines as reasons for this. To many, Myth set the standard for the type of strategy that the Total War series of games made popular. The games were also remarkable for depth of free multiplayer support, intense and continuing fan activity on the web (including a wide range of fan-created mods), and simultaneous Macintosh and Windows development and release.
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