About: Water Elemental (Final Fantasy XII)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

The Water Elemental is an enemy from Final Fantasy XII. It is located in the West Sluice Control of the Garamsythe Waterway. It spawns abruptly in the said areas when the player has spent at least ten minutes within the Waterway. It respawns ten minutes after its last defeat, when the party enters the area. It is very tough the first time the party goes through the Garamsythe Waterway, but it is docile until attacked or there are magicks cast nearby.

AttributesValues
rdfs:label
  • Water Elemental (Final Fantasy XII)
rdfs:comment
  • The Water Elemental is an enemy from Final Fantasy XII. It is located in the West Sluice Control of the Garamsythe Waterway. It spawns abruptly in the said areas when the player has spent at least ten minutes within the Waterway. It respawns ten minutes after its last defeat, when the party enters the area. It is very tough the first time the party goes through the Garamsythe Waterway, but it is docile until attacked or there are magicks cast nearby.
Level
  • 25(xsd:integer)
CP
  • 675(xsd:integer)
Strength
  • 25(xsd:integer)
dcterms:subject
Movement Type
  • Float
bestiary
  • 27(xsd:integer)
Attack power
  • 45(xsd:integer)
doom
  • Immune
Gil
  • 0(xsd:integer)
silence
  • Immune
petrify
  • Immune
Confuse
  • Immune
Sap
  • Immune
Poison
  • Immune
Steal
Evade
  • 3(xsd:integer)
Slow
  • Immune
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 42(xsd:integer)
Water
  • Absorbs
Speed
  • 20(xsd:integer)
Fire
  • Weak
Name
  • Water Elemental
MP
  • 999(xsd:integer)
Type
  • Enemy
Romaji
  • Mizu-no-Eremento
magick resist
  • 44(xsd:integer)
magick power
  • 28(xsd:integer)
Vitality
  • 38(xsd:integer)
elemental affinity
  • Water
docile
  • True
Exp
  • 5583(xsd:integer)
Drop
Oil
  • Immune
Genus
  • Water Elemental
Class
  • Elemental
next no
  • 27(xsd:integer)
Japanese
  • 水のエレメント
Attacks
  • None
Reverse
  • Immune
PREV
  • Ghost
HP
  • 14830(xsd:integer)
Stop
  • Immune
Release
  • FFXII
NEXT
  • Water Chaosjet
LP
  • 4(xsd:integer)
prev no
  • 26(xsd:integer)
Location
conditional augments
  • Anti-Magick
monograph type
  • Sage
spawn condition
  • 600.0
canopic rate
  • 16(xsd:integer)
monograph
innate augments
  • Safety, Resist Guns/Measures, Ignore Vitality, Low-HP Mag+, Reflect Damage, Half MP
monograph rate
  • 10(xsd:integer)
magicks
disable
  • Immune
Movement Speed
  • Normal
canopic
abstract
  • The Water Elemental is an enemy from Final Fantasy XII. It is located in the West Sluice Control of the Garamsythe Waterway. It spawns abruptly in the said areas when the player has spent at least ten minutes within the Waterway. It respawns ten minutes after its last defeat, when the party enters the area. It is very tough the first time the party goes through the Garamsythe Waterway, but it is docile until attacked or there are magicks cast nearby.
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