Hit Dice: 14d10+30 (107 hp) Initiative: -1 Speed: 20 ft. (4 squares) Armor Class: 26 (-1 size, -1 Dex, +18 natural), touch 8, flat-footed 26 Base Attack/Grapple: +10/+23 Attack: Slam +18 melee (2d10+9) Full Attack: 2 slams +18 melee (2d10+9) Space/Reach: 10 ft./10 ft. Special Attacks: Slow Special Qualities: Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +4, Ref +3, Will +4 Abilities: Str 29, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None
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| - Hit Dice: 14d10+30 (107 hp) Initiative: -1 Speed: 20 ft. (4 squares) Armor Class: 26 (-1 size, -1 Dex, +18 natural), touch 8, flat-footed 26 Base Attack/Grapple: +10/+23 Attack: Slam +18 melee (2d10+9) Full Attack: 2 slams +18 melee (2d10+9) Space/Reach: 10 ft./10 ft. Special Attacks: Slow Special Qualities: Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +4, Ref +3, Will +4 Abilities: Str 29, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None
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| - Hit Dice: 14d10+30 (107 hp) Initiative: -1 Speed: 20 ft. (4 squares) Armor Class: 26 (-1 size, -1 Dex, +18 natural), touch 8, flat-footed 26 Base Attack/Grapple: +10/+23 Attack: Slam +18 melee (2d10+9) Full Attack: 2 slams +18 melee (2d10+9) Space/Reach: 10 ft./10 ft. Special Attacks: Slow Special Qualities: Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +4, Ref +3, Will +4 Abilities: Str 29, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None Alignment: Always neutral Advancement: 15-21 HD (Large); 22-42 (Huge) Level Adjustment: -
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