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Two first-person Action RPG spinoffs of the Ultima series, developed by Looking Glass Studios: * Ultima Underworld: The Stygian Abyss, 1992 * Ultima Underworld II: Labyrinth of Worlds, 1993 The first game is almost completely disconnected from the continuity of the main series, involving the Avatar's Dungeon Crawl through the eponymous Abyss with the goal of rescuing a baron's daughter. The sequel is more closely connected to the series, featuring NPCs from previous games and a storyline that takes place between the events of Ultima VII and Ultima VII Part II, and which fills in a lot of the Guardian's backstory.

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  • Ultima Underworld
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  • Two first-person Action RPG spinoffs of the Ultima series, developed by Looking Glass Studios: * Ultima Underworld: The Stygian Abyss, 1992 * Ultima Underworld II: Labyrinth of Worlds, 1993 The first game is almost completely disconnected from the continuity of the main series, involving the Avatar's Dungeon Crawl through the eponymous Abyss with the goal of rescuing a baron's daughter. The sequel is more closely connected to the series, featuring NPCs from previous games and a storyline that takes place between the events of Ultima VII and Ultima VII Part II, and which fills in a lot of the Guardian's backstory.
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  • Two first-person Action RPG spinoffs of the Ultima series, developed by Looking Glass Studios: * Ultima Underworld: The Stygian Abyss, 1992 * Ultima Underworld II: Labyrinth of Worlds, 1993 The first game is almost completely disconnected from the continuity of the main series, involving the Avatar's Dungeon Crawl through the eponymous Abyss with the goal of rescuing a baron's daughter. The sequel is more closely connected to the series, featuring NPCs from previous games and a storyline that takes place between the events of Ultima VII and Ultima VII Part II, and which fills in a lot of the Guardian's backstory. The Underworld games are notable for being early examples of true 3D environments, predating quasi-3D First Person Shooters such as Wolfenstein 3D and Doom.
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