About: Elf Arcanist   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : dbkwik.org associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Elf Arcanist
  • Elf Arcanist
  • Elf Arcanist
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
immunities
walksaround
  • Fire, Energy, Poison
strongagainst
implemented
  • 6(xsd:double)
Behavior
  • Elf Arcanist run from the opponent while attacking. They heal very quickly during a battle.
  • Elf Arcanist run from the opponent while attacking. They heal very quickly during a battle.
weakagainst
creatureclass
  • Humanoids
  • Humanoids
  • Humanoids
bestiaryclass
  • Humanoid
senseinvis
  • yes
paraimmune
  • no
fireDmgMod
  • 50.0
convince
  • --
  • --
  • --
deathDmgMod
  • 80.0
iceDmgMod
  • 100.0
immuneto
behaviour
  • Elf Arcanist run from the opponent while attacking. They heal very quickly during a battle.
walksthrough
  • None
Summon
  • --
  • --
  • --
actualname
  • elf arcanist
hpDrainDmgMod
  • 100.0
holyDmgMod
  • 110.0
energyDmgMod
  • 80.0
physicalDmgMod
  • 100.0
MaxDmg
  • 220(xsd:integer)
earthDmgMod
  • 100.0
pushable
  • No
  • No
bestiarylevel
  • Easy
pushobjects
  • Yes
  • Yes
isboss
  • no
  • no
  • no
bestiarytext
  • Elf Arcanists are the military guides of the elves. They belong to the martial caste, the Kuridai, and all of them are very suspicious against any intruder. They are the strongest fighters among the elves, know to handle several distance fighting weapons, and are very skilled in magic. They can even heal themselves.
bestiaryname
  • elfarcanist
drownDmgMod
  • 100(xsd:integer)
illusionable
  • no
Loot
  • 0(xsd:integer)
primarytype
  • Elves
  • Elves
  • Elves
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • an
Speed
  • 110(xsd:integer)
Armor
  • 15(xsd:integer)
Name
  • Elf Arcanist
  • Elf Arcanist
  • Elf Arcanist
Abilities
Exp
  • 175(xsd:integer)
Ratio
  • 0(xsd:integer)
  • 795(xsd:integer)
plural
  • elf arcanists
Notes
  • Strongest of the Elf Class, these elves use strong magical attacks. The Elf Arcanist Boss is Dharalion.
  • Strongest of the Elf Class, these elves use strong magical attacks. The Elf Arcanist Boss is Dharalion.
  • Strongest of the Elf Class, these elves use strong magical attacks. Good source for Wands of Cosmic Energy. The Elf Arcanist Boss is Dharalion.
Sounds
  • "I'll bring balance upon you!"; "Vihil Ealuel"; "For the Daughter of the Stars!"; "Tha'shi Cenath"; "Feel my wrath!".
  • "I'll bring balance upon you!"; "Vihil Ealuel"; "For the Daughter of the Stars!"; "Tha'shi Cenath"; "Feel my wrath!".
HP
  • 220(xsd:integer)
Location
  • Yalahar Foreigner Quarter, Demona, Shadowthorn, northwest of Ab'Dendriel, Maze of Lost Souls, Cyclopolis, Elvenbane, near Mount Sternum.
  • Yalahar Foreigner Quarter, Demona, Shadowthorn, northwest of Ab'Dendriel, Maze of Lost Souls, Cyclopolis, Elvenbane, near Mount Sternum.
  • Yalahar Foreigner Quarter, Demona, Shadowthorn, northwest of Ab'Dendriel, Maze of Lost Souls, Cyclopolis, Elvenbane, near Mount Sternum.
Strategy
  • Mages: Experienced premium druids could try Earth Strike while chasing them. Summoning a monk to help you with the other elves is a good idea.
  • Knights with a decent level and decent skills should have no problem killing an arcanist, even with a one-handed weapon. You could use a two handed weapon to speed up the kill, but beware of their arrows!
  • Knights with a decent level and decent skills should have no problem killing an arcanist, even with a one-handed weapon. You could use a two handed weapon to speed up the kill, but beware of their arrows!
  • Mages: Experienced premium druids could try Earth Strike or Ice Strike while chasing them. Summoning a monk to help with the other elves is a good idea.
  • Mages: Experienced premium druids could try Earth Strike or Ice Strike while chasing them. Summoning a monk to help with the other elves is a good idea.
  • Paladins around level 20 and good skills 50/50 or more to kill them faster than they can heal. They could also use Divine Missile or Divine Caldera to speed up killing due to thier vulnerability to Holy Damage.
  • Paladins around level 20 and good skills 50/50 or more to kill them faster than they can heal. They could also use Divine Missile or Divine Caldera to speed up killing due to thier vulnerability to Holy Damage.
  • Paladins around level 20 and good skills 50/50 or more to kill them faster than they can heal. They could also use Divine Missile or Divine Caldera to speed up killing due to thier vulnerability to Holy Damage.
  • Knights with a decent level and decent skills should have no problem killing an arcanist, even with a one-handed weapon. You could use a two handed weapon to speed up the kill, but beware of their arrows! At about level 45, knights no longer have any trouble facing several Arcanists at the same time.
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