-in-game description EPR-40 Enhanced Precision Rifle Actual Name Origin Manufacturer First Sighting Affiliation Technical Information Ammunition Fire Mode Statistics Counterpart(s) This weapon has either supplemented, or replaced the BOSUN FN92 rifle entirely. Only marksmen, commandos, and ghosts can use this weapon.
| Attributes | Values |
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| rdfs:label
| - EPR-40 Enhanced Precision Rifle
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| rdfs:comment
| - -in-game description <default>EPR-40 Enhanced Precision Rifle</default> Actual Name Origin Manufacturer First Sighting Affiliation Technical Information Ammunition Fire Mode Statistics Counterpart(s) This weapon has either supplemented, or replaced the BOSUN FN92 rifle entirely. Only marksmen, commandos, and ghosts can use this weapon.
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| dcterms:subject
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| Fire Mode
| - Bolt-action or Semi-automatic
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| Origin
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| Affiliation
| - Terran Confederacy
Raynor's Raiders
Viper Squadron
Terran Dominion
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| Manufacturer
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| Statistics
| - Accuracy: 8
Damage: 8
Range: 10
Fire Rate: 4
Mobility: 3
Stability: 2
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| First Sighting
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| dbkwik:starcraftfa...iPageUsesTemplate
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| Image
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| actual name
| - EPR-40 Enhanced Precision Rifle
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| Ammunition
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| counterpart(s)
| - CheyTac M-200 Intervention, EDM Arms Windrunner, and H&K PSG1
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| abstract
| - -in-game description <default>EPR-40 Enhanced Precision Rifle</default> Actual Name Origin Manufacturer First Sighting Affiliation Technical Information Ammunition Fire Mode Statistics Counterpart(s) The Enhanced Precision Rifle is a high-precision sniper rifle allowing the operator to engage targets at ranges exceeding 2,750 meters while using the officially certified Stareye Precision Instruments 12-80x Advanced Long-Range Precision Scope (ALRPS). Due to this extreme range, some snipers have recorded kills at distances exceeding 4,000 meters in ideal weather and planetary conditions; an incredible feat for an non-gauss weapon, as the Gauss Sabot Gun can achieve even greater distances due to its extreme velocity and the use of darts. This weapon has either supplemented, or replaced the BOSUN FN92 rifle entirely. Only marksmen, commandos, and ghosts can use this weapon.
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