About: Hub police   Sponge Permalink

An Entity of Type : dbkwik:resource/ZUwxRiv2ZfRlAZ6jr2T9hg==, within Data Space : dbkwik.org associated with source dataset(s)

The Hub police are the law enforcement of the Hub, headed in 2161 by sheriff Justin Greene. Most of them are simpletons who have a badge only because nobody else would take it. Their officers are spread throughout each district except for the Heights, where Mr. Hightower's guards have to fend for themselves. They also patrolled in large numbers around the Hub in the wasteland, ensuring that the caravans come to the Hub. The police station is in the downtown area, but if any member of the Hub police is attacked (those in the wasteland included), all others will become hostile towards them.

AttributesValues
rdf:type
rdfs:label
  • Hub police
rdfs:comment
  • The Hub police are the law enforcement of the Hub, headed in 2161 by sheriff Justin Greene. Most of them are simpletons who have a badge only because nobody else would take it. Their officers are spread throughout each district except for the Heights, where Mr. Hightower's guards have to fend for themselves. They also patrolled in large numbers around the Hub in the wasteland, ensuring that the caravans come to the Hub. The police station is in the downtown area, but if any member of the Hub police is attacked (those in the wasteland included), all others will become hostile towards them.
Leader
  • Sheriff Justin Greene
dcterms:subject
dbkwik:fallout/pro...iPageUsesTemplate
Footer
Games
  • FO1
Members
Headquarters
  • Police station in Hub Downtown
Locations
abstract
  • The Hub police are the law enforcement of the Hub, headed in 2161 by sheriff Justin Greene. Most of them are simpletons who have a badge only because nobody else would take it. Their officers are spread throughout each district except for the Heights, where Mr. Hightower's guards have to fend for themselves. They also patrolled in large numbers around the Hub in the wasteland, ensuring that the caravans come to the Hub. The police station is in the downtown area, but if any member of the Hub police is attacked (those in the wasteland included), all others will become hostile towards them. In fact, if the police become hostile, the Vault Dweller won't be able to leave the Hub (even if every single person is dead) without being in combat mode. Keep in mind that defeating every member of the Hub police is a remarkable feat - they make up for their lack of training with automatic weapons and good armor.
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