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An Entity of Type : dbkwik:resource/8B3-HiLkpBGhpqJ90BzapQ==, within Data Space : dbkwik.org associated with source dataset(s)

A feeder is someone (usually a human) who willing give blood for Moroi survival.

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rdf:type
rdfs:label
  • Feeder
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  • A feeder is someone (usually a human) who willing give blood for Moroi survival.
  • The Feeder is a Necromorph form encountered on Tau Volantis. They are formed from humans that ingest Necromorph-infected meat. These creatures are seen during the events of Dead Space 3.
  • A feeder region, or just feeder, is one of the seven game-created regions through which a constant flow of nations is maintained without recruitment. There is another school of thought that defines a feeder region as one of the regions where nations are created (also known as birth regions) and "feed" other regions. It is this characteristic of being a location where nations are fabricated, re-fabricated, or sent to through ejection, that enables feeder regions such massive nation flow. In all, there are in existence a total of seven known feeder regions:
  • Feeders are a type of Mosquito Demon. Their hunger for mammal blood is well known throughout the villages of Kehjistan Jungle as they tend to suck the blood out of unwary or wounded creatures the point of total withering. Despite their voracious reputation these over-sized mosquito demons are only lethal when encountered in large numbers and are normally easy to hit even with ranged weapons. On the other hand, the poison damage and stamina drain may leave the character vulnerable to being overcome by attacks from other creatures such as mobs of Thorned Hulks.
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dbkwik:dead-space/...iPageUsesTemplate
dbkwik:deadspace/p...iPageUsesTemplate
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Name
  • Feeder
Distinctions
  • * Skeletal appearance * Dislikes light
Attacks
  • *Slashing victims with its sharp claws *Swarming in great numbers
abstract
  • A feeder is someone (usually a human) who willing give blood for Moroi survival.
  • Feeders are a type of Mosquito Demon. Their hunger for mammal blood is well known throughout the villages of Kehjistan Jungle as they tend to suck the blood out of unwary or wounded creatures the point of total withering. Despite their voracious reputation these over-sized mosquito demons are only lethal when encountered in large numbers and are normally easy to hit even with ranged weapons. On the other hand, the poison damage and stamina drain may leave the character vulnerable to being overcome by attacks from other creatures such as mobs of Thorned Hulks. Mosquito Demon Sucker • Feeder • Blood Wing Image:Act1Q6.gif This monster article is a . You can help the Diablo Wiki to become more awesome by expanding it.
  • The Feeder is a Necromorph form encountered on Tau Volantis. They are formed from humans that ingest Necromorph-infected meat. These creatures are seen during the events of Dead Space 3.
  • A feeder region, or just feeder, is one of the seven game-created regions through which a constant flow of nations is maintained without recruitment. There is another school of thought that defines a feeder region as one of the regions where nations are created (also known as birth regions) and "feed" other regions. It is this characteristic of being a location where nations are fabricated, re-fabricated, or sent to through ejection, that enables feeder regions such massive nation flow. In all, there are in existence a total of seven known feeder regions: * The Pacific * The North Pacific * The South Pacific * The East Pacific * The West Pacific * The Rejected Realms * Lazarus Note that the word "the" is a required part of the regions' names; separate regions with names like South Pacific and North Pacific exist. The Rejected Realms and Lazarus are commonly labeled sink regions as nations can find themselves dropped there (and can not go any further due to incapacity of the delegate to eject nations). When a nation is ejected from (or kicked out of) a region (see: banlist) it is relocated to the Rejected Realms. Nations that have ceased to exist due to inactivity may be revived by contacting the moderators; in which case they end up situated in Lazarus. Oftentimes referred to as the birth regions, the regions The East Pacific, The West Pacific, The North Pacific, The South Pacific, and The Pacific (known collectively as the Pacifics) are so named for being the location where all nations originate; are spawned.
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