| abstract
| - Instadeath stands for instant death. An instadeath causes death in zero time and allows no intervention. Causes of instadeaths are:
* Cockatrices
* Touching a cockatrice or chickatrice corpse without gloves.
* Eating a cockatrice or chickatrice corpse, or eating the corpse of Medusa.
* Kicking a cockatrice or chickatrice corpse without shoes.
* Trying to sacrifice or tin a cockatrice corpse without gloves, even if it is already lying on the altar.
* Falling into a pit while wielding a cockatrice corpse.
* Falling down stairs due to being burdened while wielding a cockatrice corpse.
* Attacking a cockatrice while polymorphed into a creature with a bite attack.
* Being hit by a death ray while not having magic resistance. This can be achieved by:
* Zapping yourself with a wand of death or a finger of death — this will kill you even if you do have magic resistance. ("You irradiate yourself with pure energy!")
* Zapping a wand of death or finger of death at a monster, and being hit by the ray reflecting off a wall, or the monster's reflection.
* Having a monster with a wand of death zap you, typically the Gnome With The Wand Of Death.
* Being touched by the touch of death while not having magic resistance. The Wizard of Yendor and high level liches can use this against you.
* Being fatally poisoned, unless you have poison resistance.
* Choking on your food
* Drowning in a pool of water
* If you fall into a pool of water with no adjacent land, you'll drown unless you have unbreathing or amphibiousness.
* Stepping into water with excessive encumbrance will drown you even if there is adjacent land.
* Standing near a collapsing drawbridge.
* Genociding your own race, by scroll of genocide or sitting on a throne.
* Stepping into lava without fire resistance.
* Intentionally level teleporting yourself to level 0 or any "higher" level - level 0 is nowhere, -1 to -8 is "above the clouds", -9 is Cloud Nine and -10 and above is Heaven. Teleporting to a level "above" 0 will not instakill you if you have levitation or flying, but the game will end anyway.
* Being hit by a black dragon's disintegration breath without reflection or disintegration resistance. If you are wearing a shield, it disintegrates, saving you; if not, but are wearing body armor, that disintegrates, again saving you (but likely leaving you with a very poor armor class).
* Being hit by a lightning bolt from an angry god without reflection or shock resistance.
* Being hit by a wide-angle disintegration beam from an angry god without disintegration resistance. An amulet of reflection, shield of reflection or any kind of body armor will not protect you in this case.
* Being hit by Vorpal Blade or The Tsurugi of Muramasa (5% chance, 10% in SLASH'EM).
* Cheating by modifying the save file ("death by trickery").
* Being level drained on 1st experience level Dying on turn one generates the message "Do not pass go. Do not collect 200 zorkmids." It is a reference to Monopoly.
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