About: Dirge of the Walking Dead (Dread Codex Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

By means of this spell, you enable one living creature within range to continue to act normally even if its hit points have been reduced to 0 or below. If you are somehow rendered unable to sing (or pray for clerics), the spell is negated immediately. When the spell is negated, the target does not suffer any additional damage, but immediately suffers the effects appropriate to its current hit point level (meaning, usually, that he is unconscious and slowly bleeding to death). If your target is reduced to -10 or fewer hit points, it dies immediately even if under the influence of this spell.

AttributesValues
rdfs:label
  • Dirge of the Walking Dead (Dread Codex Spell)
rdfs:comment
  • By means of this spell, you enable one living creature within range to continue to act normally even if its hit points have been reduced to 0 or below. If you are somehow rendered unable to sing (or pray for clerics), the spell is negated immediately. When the spell is negated, the target does not suffer any additional damage, but immediately suffers the effects appropriate to its current hit point level (meaning, usually, that he is unconscious and slowly bleeding to death). If your target is reduced to -10 or fewer hit points, it dies immediately even if under the influence of this spell.
Comp
  • V
Summary
  • Living creature acts normally even when hit points fall below 0, but still dies at -10.
dcterms:subject
LVL
  • Bard 2, Cleric 3
casttime
  • 1(xsd:integer)
dur
  • Concentration, up to 1 round/level
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Medium
Name
  • Dirge of the Walking Dead
SR
  • Yes
save
  • Will negates
School
  • Necromancy
tsea
  • t
Subj
  • One living creature
abstract
  • By means of this spell, you enable one living creature within range to continue to act normally even if its hit points have been reduced to 0 or below. If you are somehow rendered unable to sing (or pray for clerics), the spell is negated immediately. When the spell is negated, the target does not suffer any additional damage, but immediately suffers the effects appropriate to its current hit point level (meaning, usually, that he is unconscious and slowly bleeding to death). If your target is reduced to -10 or fewer hit points, it dies immediately even if under the influence of this spell. Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Bard Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Cleric Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex → Spells
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