About: Rift Walk   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

{| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rift WalkNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}

AttributesValues
rdfs:label
  • Rift Walk
rdfs:comment
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rift WalkNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}
dcterms:subject
Tips
  • *While Rift Walk is active: **Limbo is immune to damage from enemies not within the rift plane. He can attract enemy attention by moving into a crowd and act as an invulnerable decoy. **Use Banish to target a specific enemy. It will be knocked down and transferred to the Rift Plane, allowing Limbo to damage it with ranged weapons and perform a Ground Finisher melee attack on it. **Place Cataclysm on a group of enemies to transfer them into the rift plane. Cataclysm isolates the enemies within the sphere, preventing them from damaging allies outside, and allowing Limbo to use ranged weapons to dispatch them from a safe distance. ***However, allies not within the rift plane cannot damage the isolated group of enemies. **Limbo can walk through activated Laser Barriers without taking damage or tripping the alarms in Spy missions. *It is useful when reviving an ally. *While inside Cataclysm, activating Rift Walk allows Limbo to remain in the rift plane when he moves outside the sphere. **Staying in Rift Walk before deactivating Cataclysm allows Limbo to remain invulnerable to enemies outside after the sphere collapses. This tactic is particularly useful against Nullifier Crewman that remain shielded by their nullification shield dome even when within Cataclysm. *Going into Operator form will not put the operator into the rift. However, during the time as operator and after going back into warframe form the warframe will stay in the rift. **This can be used in Kuva Siphon mission, where Limbo can remain in the rift untill a kuva cloud appears, then dash through it and revert back into warframe form. Only the operator will be vulnerable during this time.
bugs
  • *Limbo will still be affected by the procs of Venomous Eximi, and will be damaged by certain hazards generated during Hive Sabotage missions.
Hotkey
  • 2(xsd:integer)
cardimage
  • RiftWalk.png
gameimage
  • LimboRiftWalk.png
dbkwik:warframe/pr...iPageUsesTemplate
Range
  • N/A
Energy
  • 15(xsd:integer)
Name
  • Rift Walk
Info
  • 1.5
Duration
  • 30.0
Description
  • Pass over into the rift plane.
Damage
  • 2(xsd:integer)
Max
  • Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it. *Maximized Ability Duration increases duration to 84.6 seconds. **Has no negative effect on this ability. *Maximized Ability Efficiency reduces cost to 3.75 energy. **Reduces duration to 12 seconds. *Maximized Ability Range has no positive effect on this ability. **Has no negative effect on this ability. *Maximized Ability Strength has no positive effect on this ability. **Increases cost to 23.25 energy. **Reduces duration to 21.75 seconds.
abstract
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rift WalkNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rift WalkNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Mod Card image |rowspan=4 style="width:60px;text-align:center;"|File:Ability image in gameENERGYEnergy requiredKEYDefault hotkey for ability  |rowspan=4|Ability nameIn-game Description of ability |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:Effectivenss of the ability (generally whatever is effected by Ability Strength) |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:Duration of the ability (generally whatever is effected by Ability Duration) |- | style="padding-right: 6px;" |Range:Range of the ability (generally whatever is effected by Ability Range) |- |style="padding-right: 6px; border-top:1px solid white;" |Misc:Every statistic that is not affect by Ability Strength/Duration/Range |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Rift WalkNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |}
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software