About: Cloud (Super Smash Flash)   Sponge Permalink

An Entity of Type : dbkwik:resource/EJm0ji_JtJ4sZUCTa47PFw==, within Data Space : dbkwik.org associated with source dataset(s)

Cloud appears as an unlockable character in this game. To unlock him, complete Multi-Man mode with any character. However, there exists an easier way to unlock him that exploits the game's infamous Stage Clear glitch. To perform it, one must simply start a game of Cruel mode, then right click and select "play". This method will send the player to the "Warning! Challenger Approaching" screen for Cloud.

AttributesValues
rdf:type
rdfs:label
  • Cloud (Super Smash Flash)
rdfs:comment
  • Cloud appears as an unlockable character in this game. To unlock him, complete Multi-Man mode with any character. However, there exists an easier way to unlock him that exploits the game's infamous Stage Clear glitch. To perform it, one must simply start a game of Cruel mode, then right click and select "play". This method will send the player to the "Warning! Challenger Approaching" screen for Cloud.
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dbkwik:mcleodgamin...iPageUsesTemplate
Availability
Tier
  • D
Name
  • Cloud Strife
Ranking
  • 26(xsd:integer)
Universe
abstract
  • Cloud appears as an unlockable character in this game. To unlock him, complete Multi-Man mode with any character. However, there exists an easier way to unlock him that exploits the game's infamous Stage Clear glitch. To perform it, one must simply start a game of Cruel mode, then right click and select "play". This method will send the player to the "Warning! Challenger Approaching" screen for Cloud. Cloud is ranked 26th on the tier list. Cloud has fast movement speed, long disjointed range, and high damage output. He can use Double Buster Slash to cancel his horizontal movement, increasing his survivability. He has solid instant kill attacks in his Buster Raise and Buster Down Swipe. However, Cloud's attacks are slower than average and extend his hurtbox, mostly nullifying the benefits of having long range and weakening his neutral game. He also has a slow air speed, which gives him a weak recovery overall and guarantees his death against characters with strong edgeguarding options. Cloud has no means of dealing with projectiles at all, lacking one himself, which spells disaster for him if his opponent has anything even remotely resembling a zoning game. He generally gets battered around by characters with faster movement and attack speed. These attributes place him very low on the tier list.
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