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Calculation: AT base value - 1/2 Effective Encumbrance + Weapon Talent value +/- weapon modifier

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  • Ataka (Attack) yra kovos iš arti (melee) įgūdis, lemiantis žaidėjo Melee atakos tikslumą. Kuo aukštesnis jūsų atakos lygis, tuo mažiau trenksite priešams 0. Trumpinama Att arba Atk. Žaidėjo atakos lygis taip pat nustato, kokiais ginklais jis gali naudotis.
  • Calculation: AT base value - 1/2 Effective Encumbrance + Weapon Talent value +/- weapon modifier
  • Attack este o abilitate care determină precizia de luptă.
  • An attack is any move a character can perform which affects other players, usually in the form of damage. This can include grabs, throws, special moves, and projectile attacks. There are many types of attacks in the Smash Bros. series.
  • Based value used when a monster phisically attacks or uses a physical ability like Multi-Slash. Gigaslash and Gigagash though magical attacks are based on Attack, not Wisdom.
  • Standartně se trénuje bojem zblízka v stylu Accurate nebo Controlled. Počet Experience (bodů zkušenosti), které získáte, se odvíjí od zásahu (hit). * Pokud byl použit Accurate styl, pak platí: Experience = hit / 2,5 * Pokud byl použit Controlled stly, pak platí: Experience = hit / 7,5 * Zároveň s Attack se trénuje i Constitution, zde platí Experience = hit / 7,5 nezávisle na použitém stylu Za některých okolností ale toto pravidlo neplatí - např. útočení na Dummy, Shade nebo an jiné hráče v PvP World nebo Bounty World.
  • One of four skills that comprise combat. A high Attack Level allows your character to do three things. 1. a high Attack allows your PC to make a hit more often. 2. A high Attack Level helps your PC to make a harder hit more often. 3. the higher your Attack Level the better weapon you can equip.
  • Attack is the first episode of the first season of the Star Wars Alliance series.
  • The Attack (or ATK for short) is the statistic of a character that affects the damage dealt by that character's attacks or Psychs. Higher attack values increase the amount of damage. Attack, along with the Defense and Bravery statistics, can be viewed in the Item Screen. Attack appears as a white number which represents the Base Attack statistic for a character, followed by either a light blue plus sign and number showing increase to ATK, or a red minus and number showing decrease to ATK.
  • Attack is one of the main element of a card. In the attack phase of a combat engagement, the attack value is gone through a number of calculations and the result value deducted from the enemy health. The initial value of attack varies among types of card, from 0 to 4 currently. There are many ways to altar the current attack, as well as the final damage dealt to enemy. It should not be confused to abilities that changes attack of an unit before attacking. The thereotical maximum of current attack is infinite, but the minimum is 0.
  • Attack is one of the 5 attribute stats that determine the success or failure of combat. The other attributes are Damage, Armor, Defense, and HP. Attack points allow a player to actually hit the target. The more attack a player has, the more likely that player will actually score a hit with each swing. Attack is countered by defense. If a player has less attack than the opponent's defense, the player is unlikely to score a hit on the target.
  • The amount of attack experience gained while in Accurate stance can be found using this formula: While in Controlled stance, the experience is divided between the three skills (Attack, Strength, and Defense), so you instead use this formula: In both cases, H = the amount of Hits experience received from the kill. This is different for each opponent, and unlike in RuneScape 2, is unrelated to the opponents' Hits.
  • Attack is a character's physical attacks which can improve by equipping weapons.
  • Attack is a Rogue skill that enables a character wielding a piercing weapon to sometimes attack twice per round, the chance of which depends on the percentage to which the skill is practiced. Additionally, members of the Warrior class can, when in Berserk mood, attack twice per round with any type of weapon, the chance of which depends not only on prac% but also on Level.
  • Also: Atk, ATK. de:Attackefr:Attaque
  • An attack is
  • Attack is one of your stats. It directly effects how much damage you do.
  • Attack (File:Icon-attack.gif) is used when you attack someone in a fight. Attack does not play a role when you are the one who is attacked (See also: defense). You need adequate attack in order to: * win fights * cause more damage in fights
  • An attack is any of numerous actions intended to harm, disable, or neutralize an opponent. The outcome of an attack is determined by an attack roll.
  • Require Info & Pics.
  • Stejne poskozeni jako je to vase.
  • This is the fourth level of NW2
  • left Attack betekent aanval in het Nederlands. Attack is een gevechts-skill. Een spelers attacklevel bepaald hoe accuraat een aanval is met Melee wapens. Het attacklevel van een speler bepaalt ook welke wapens men wel of niet kan dragen. Hoe hoger het attacklevel is, hoe meer wapens men kan dragen. Op dit moment heeft men minimaal level 60 attack nodig om hiermee in de highscores te komen (op rang 2.000.000).
  • A unit's attack power is how much damage it can inflict upon an opponent. There are different attack types corresponding to different types of units or buildings.
  • Attack is the action of inflicting direct damage to the opponent. It is use to defeat and defend against fight enemy units. Units can inflict melee damage or range damage depending of the attack made. According to its physical attributes, an units can have one or more attacks.
  • In combat, a character can use a regular attack instead of using [[class spell| weapons that will greatly improve their attack purchase or through monster dropss. The starting kungfu skill deals different damage for each class. Each one can be
  • is chapter 639 of the original Naruto manga.
  • Attack is the number of the damage you deal. That damage is then reduced by the enemy armour and then takes off their HP.
  • In order to gain experience in the Attack stat, players must choose the accurate attack style. While using the style, players gain an invisible +3 attack bonus.
  • Atak to umiejętność bojowa walki wręcz określająca celność ataków. Im wyższy poziom Ataku tym częsciej postać trafia. Poziom Ataku postaci określa także jakiej broni może ona używać, a jakiej nie. Atak jest często przeoczany przez graczy skupiających się na sile. Zauważają oni wysokie obrażenia, ale nie częstotliwość ich zadawania. Minimalny poziom Ataku wymagany do pojawienia się w tabeli wyników (na miejscu 2 000 000) to 54.
  • In combat, a character can use a regular attack instead of using spells. Though a character's initial attack strength is quite weak compared to the strength of its starting spells, a character can acquire weapons that will greatly improve its attack strength through purchase or through professions. The starting attack skill Punch is a neutral melee attack that uses 3 AP. It can be upgraded through the use of items or weapons. Almost all attacks have a chance of making a Critical Hit and do more damage with the occured Critical hit bonus.
  • Attack (ATK) is on of three offensive stats of a character, alongside Magic and Technique. Attack boosts the power of physical attacks and Attack based Skills, making it a great stat for every character. The corresponding defensive stat would be Defense. While melee Fighters always have very good Attack stats, there are witches with good Attack stat as well, making them useful even when they run out of MP.
  • Attack refers to a command the player gives to either his character or his pet.
  • Attack refers to a command the player gives to either his character or his pet.
  • Whenever two players have fleet units above the same astro either fleet may attack the other provided the players are not guild-mates.
  • Gangs: After an successful attack on a gang, you will receive some sort of loot in return (besides resources & cash). These may include armory items , bonds, advisers, favors, or kickbacks.
  • Attack (ataku, in Japanese) is a support spell used in the Shining series games. In Shining in the Darkness and Shining Force: The Legacy of Great Intention it is translated as "Boost".
  • Level útoku určuje hráčovi, ktoré zbrane môže používať a ktoré nie.
  • To increase your Attack efficiently, you must work your way up with different types of weapons. Some weapons are also faster and alot stronger than others. The quality of the weapons you unlock will increase. The rarity and the value to other players will also be something players look out for. It is important to know the differences that each with has with its different attributes and specialties.
  • Атаката представлява точността с която играча нанася удари в ръкопашен бой. Когато играчът повиши своето ниво на атака, той може да нанася по-големи поражения, да улучва противника по-често и да използва по-силни оръжия. Ефектът от атаката за нанасяне на по-големи поражения е по-малък от този на силата.
  • Attack is the fifteenth episode of the Log Horizon anime. It aired on January 11, 2014.
  • Attacking is a game action your creatures in the battle zone can take against either your opponent or his tapped creatures in the battle zone.
  • To gain attack experience a player needs to set their attack style to one of these below: * Pound (Maces, Warhammers) * Chop (Swords, Battleaxe's, Hatchets, Claws, or Scimitars) * Stab (Dagger, Rapier) * Jab (Halbers) * Lunge (Spears) * Flick (Whips) * Spike (Pickaxes)
  • Currently the minimum requirement to be ranked on the highscores for Attack is level 15. Since January 17th, 2012, there are 106,009 players with level 99 in Attack.
  • The Attack unit property determines the unit's attack strength.
  • Attacking is the act of initiating a fight against a monster or - in case of PvP - another player to whom you declared hostility. It is either Melee or Ranged. The narrower meaning of the word only means physical attacks, not using spells and/or special abilities of a character against a monster or player.
  • Attack is an offensive attribute that affects a character's ability to inflict physical damage. Higher attack benefits Assassins, Gladiators, Chanters, Rangers and Templars in terms of damage dealt since these classes predominantly deal physical damage.
  • Left-click on an enemy to perform a basic attack. Which opponents you can attack (e.g. which row and column) depends on your character class.
  • A cards attack need to be higher then the opponents for you to win a fight.
  • Attack er en af de 7 combat-relaterede skills. Jo højere level du har, jo bedre våben kan du bære. plus jo højere attack level jo oftere skader du fjender i melee combat.
  • Attack is an novel that features the friends characters.In America,New york,An Rock fell from the sky,Destroying the staute of Liberty.After work,Monica Bing finds out that most of New York have been overran by zombie like creatures.She and Chandler try to get answers while trying to find the others.
  • Attack is the first track on System of a Down's fifth album.
  • The word attack can mean one of two things. This article is a . You can help My English Wiki by expanding it.
  • Similar to the other piles, you must have atleast 20 of these in your deck.
  • File:Attack-icon.png Attack is a combat skill. This skill level can be changed by using the command ::atk (level) or by doing ::max this will set your attack to 99 along with the other combat skills, this means you don't have to train this skill. * This skill has to be trained in Dungeoneering, you will start with 50 Attack
  • In Combat, a character can use a regular Attack instead of using Spells. The starting Attack skill. Fist, deals 4 Earth damage and uses 4 Action Points. It can be upgraded by equipping Weapons. Some attacks have a chance of dealing a Critical Hit.
  • Attack vaikuttaa suoraan pelaajan tarkkuuteen lähitaisteluaseiden käytössä. Mitä isompi Attack level, sen useammin pelaaja osuu kohteeseensa (Kun pelaaja ei osu kohteeseensa hän iskee 0). Kun pelaaja nostaa Attack leveliään hän ei vain osu useammin, vaan pystyy myös käyttämään parempia aseita. Image:Attack.PNG
  • The higher the attack the more hit points you get, and a better chance of beating your opponent Une attaque élevée augmente la force offensive et donne plus de chances de battre son adversaire
  • The player that initiates combat is the attacker, the other the defender. The attacker may invoke Tactics and exert Abilities, Items, Units and his Avatar, depending on certain conditions, for their to increase his total attack. See also: Combat
  • This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing)
  • Więc siedziałem sobie przy komputerze i czatowałem. Słyszałem wiele pogłosek na temat jakiegoś filmiku na YT zatytułowanego "Attack", wstawionego przez użytkownika "Syrays". Nie był to mem, ludzie się go bali. Nie był to jeden z tych filmików, które ludzie wstawiają z końcówką ".avi" mając nadzieję, że ktoś o tym napisze creepypastę, bo za zwyczaj nikt się takimi nie przejmuje. A tym filmikiem przejmowali się wszyscy. Wiele widziałem, więc musiałem to obejrzeć. Wszedłem na YT. Wiedząc, że tam jest pełno filmików zawierających słowo "attack", więc dopisałem do wyszukiwania nazwę autora. Na samym szczycie listy był filmik. Czarna miniaturka z wyśrodkowanym napisem "ATTACK", wstawione przez Syraysa. Było to dziwne, ponieważ tytuł był napisany czerwonym kolorem. Pod filmikiem była kupa filmikó
  • Attempting to decisively strike at one of an opponent's bases. It is different from harassment in that it is designed to destroy enemies units and enemy bases or control territory, rather then slow the enemy's overall econ or tech progression.
  • Attack is a basic command found in Breath of Fire III. File:Attack Sprite.png After choosing the command, the character selects the target of the Attack and deals physical damage equal to: (user power - defender defence) * random rounded to the nearest integer, and the random parameter has the value of one of the following instances: * 0 = 0.6819 * 1 = 0.7195 * 2 = 0.7601 * 3 = 0.8008 * 4 = 0.8414 * 5 = 0.8821 * 6 = 0.9196 * 7 = 0.9603 Additionally, if the attacker is an enemy, additional damage known as Level Damage is added to the final damage: level * random
  • Attack is a weapon stat in Xenoblade Chronicles which determines the amount of Damage dealt by Auto Attacks and Battle Arts, as well as the amount of HP restored by healing arts. It is displayed as a minimum value and a maximum value separated by a hyphen, for example "180–310".
  • Attack is one of three main Types of Beyblades in the Beyblade hobby. Attack-Types are known for their quick speed, hard-hitting attacks, as well as having a rather poor Stamina. In the anime, the main protagonists, Tyson Granger, Gingka Hagane, Zyro Kurogane, Masamune Kadoya and the former antagonists Ryuga and Sakyo Kurayami are always known for using Attack-Types and put all of their power into one.
  • 플레이어는 공격하길 원한다면 언제든지 다른 플레이어의 행성 또는 달을 공격할 수 있습니다. 공격을 하기 위해선 함대 메뉴에서 보내고 싶은 함선의 종류와 그 수를 정하고 공격하고 싶은 행성의 좌표를 입력한 뒤 '공격' 미션을 선택하면 됩니다. 이 과정에서 당신은 연료 소비량을 확인할 수 있으며 출발 이후 공격함대의 도착시간을 볼 수 있습니다. 공격함대가 목표 행성에 도착하면 전투가 벌어지게 됩니다. 하지만, 휴가모드가 설정된 행성 또는 초보자 보호 모드의 행성은 공격을 할 수 없습니다. If an account is scheduled for deletion and you attack when it is being deleted your fleet will vanish off the screen as it has lost its target. The fleet will return to the planet you sent it from, taking the same amount of time that it has been underway for to return.
  • Fil:Attack_Detail.PNGAttack er en free-to-play skill som brukes i combat og ved hjelp av attack kan man få større sjanse for å treffe motstanderen. Denne skillen hjelper ikke til å få motstanderen din til å miste Hitpoints men du vil oftere ta flere hitpoints fra motstanderen din. Denne skillen brukes også for å bruke bedre våpen. Når man er level 1 i Attack, kan man bruke våpen laget av Bronze og Iron. En Bronze dagger ser slik ut Fil:Bronze Dagger.PNG En Iron dagger ser slik ut Fil:An_iron_dagger.png
  • Attack is a derivative stat present in some settings up to Random Kingdom III and distinct from Damage. It applies to skills, including basic attacks, and weapons. Vaguely defined initially and possibly originally thought to determine the Hit Rate (in this function being redundant through the SPD-RCT way of determining wether an attack would hit - see this article), as of Oct 1st 2010, it was instead given a function of checking against the target's defense to determine the modification of the base damage before being applied to the target.
  • An attack (Japanese: 攻(こう)撃(げき) Kōgeki) is an action performed in the Battle Phase that results in battle. During an open game state during the Battle Step of the Battle Phase, the turn player can declare an attack with a face-up Attack Position monster that has not already declared an attack this turn, choosing a monster the opponent controls as attack target or making a direct attack.
  • One of, if not the, most important aspect of Attacktix is the concept of the attack. Attack is one of the words from which "Attacktix" was formed, and certainly attacking is a crucial part of the game. Each figure (with the exception of figures such as R2-D2 and R2-Q5) has its own attack. On a player's turn he or she may move all of their figures up to the number of tix shown on the dial, and then attack with two different figures. The attacks vary greatly, from figures that swing lightsabers to figures that launch missiles to figures that "poke" or prod, and even figures that throw rocks or kick. Figures that strike, whether with lightsabers, stun staffs, clawed hands, or otherwise, are typically referred to as Strikers. Figures that shoot missiles are typically referred to as Launchers.
  • Attack is a skill that determines how many blue splats you hit than red. You start of the game with a drag on scimitar. As you progress your attack level you will be able to wield even better items. (NOTE: if you have just joined the game and you UNEQUIP your dragon scimitar, you won't be able to wield that weapon again. So make sure you keep it equipped) Many people go to the 'Train' tele but I suggest that you go to 'wc' then enter the last portal located in the small rectangular house. There will be an alter and 2 teleports, enter the last teleport to go to the slayer area. (Make sure you bring some food too, you might need it!)
  • Geralt begins the game with two moves per attack sequence for any given sword fighting style, and through experience learns more. This is what causes the messages like "2nd attack combo!" and "3rd attack combo!" to appear onscreen, culminating in "Final Attack!". As long the timing of the mouse clicks is correct, each sequence will be completed unless the opponent does not survive the duration of the volley.
  • While the concept is largely unchanged, higher tiers of equipment have been released as the game has progressed. Bronze through adamant equipment were introduced with the game itself, but it was not until 26 July 2001 that rune equipment was added. On 27 February 2002, the first pieces of dragon equipment were released with the Lost City and Heroes' Quest quests, further increasing the Attack level necessary to equip all items. On 14 June 2004, special attacks were added to certain weapons. Dragon weapons and excalibur, along with a few Ranged weapons, were the first weapons to feature special attacks. Each special attack was unique to the weapon and used up a certain percentage of a player's special attack energy. Since the introduction of special attacks, several additional weapons have
  • Attack is a recurring stat in the Disgaea series. It determines the physical damage dealt by most weapons and abilities. It is abbreviated as ATK in the status screens in the game. Attack is usually increased by equipping weapons, equipment with the Gladiator Specialist, a belt, or a power weight of some kind. These items will increase attack, but may have drawbacks, such as belts lowering defense. Weapons such as Swords, Axes, Bows and Monster weapons(physical) specialize in Attack and use the Attack stat in damage calculation(with Bows using 1/2 ATK and 1/2 HIT in damage calculation).
  • 1 Attack: * Deadeye Dan * Marro Hive. 2 Attack: * Otonashi * Kyntela Gwyn * Eldgrim the Viking Champion * Guilty McCreech * Izumi Samurai * Zetacron * Johnny 'Shotgun' Sullivan * James Murphy * Kelda the Kyrie Warrior * Agent Carr * Migol Ironwill * Valguard * Grimnak * Krug * Hatamoto Taro * Sudema 3 Attack: 4 Attack: 5 Attack: * Crixus * Retiarius * Alastair MacDirk * Braxas * Charos 6 Attack: 7 Attack: * Su-Bak-Na 8 Attack: * Jotun
  • left Attack vaikuttaa suoraan pelaajan tarkkuuteen lähitaisteluaseiden käytössä. Mitä korkeampi hyökkäystaso, sen useammin pelaaja osuu kohteeseensa. Kun pelaaja nostaa hyökkäystasoaan hän ei vain osu useammin, vaan pystyy myös käyttämään parempia aseita. Ensimmäisenä tason 99 saavutti Zonghui.
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