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2300 AD is a science-fiction role-playing game first published by Game Designers Workshop (GDW) in 1986 as Traveller: 2300. The game in fact had nothing to do with GDW's popular Traveller RPG, and when the system was revised in 1988 it was also re-branded as 2300 AD. The setting is an extension of the background of GDW's Twilight 2000 game, effectively showing what happened during the next 300 years. Mankind has started to spread into space, and faces its first major competition in the form of the Kafer.

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  • 2300 AD
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  • 2300 AD is a science-fiction role-playing game first published by Game Designers Workshop (GDW) in 1986 as Traveller: 2300. The game in fact had nothing to do with GDW's popular Traveller RPG, and when the system was revised in 1988 it was also re-branded as 2300 AD. The setting is an extension of the background of GDW's Twilight 2000 game, effectively showing what happened during the next 300 years. Mankind has started to spread into space, and faces its first major competition in the form of the Kafer.
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abstract
  • 2300 AD is a science-fiction role-playing game first published by Game Designers Workshop (GDW) in 1986 as Traveller: 2300. The game in fact had nothing to do with GDW's popular Traveller RPG, and when the system was revised in 1988 it was also re-branded as 2300 AD. The setting is an extension of the background of GDW's Twilight 2000 game, effectively showing what happened during the next 300 years. Mankind has started to spread into space, and faces its first major competition in the form of the Kafer. 2300 AD was intended to be more "hard science-fiction" than GDW's Traveller. Appart from FTL travel the typical trappings of Space Opera are mostly absent, and the game boasted a "Near Star Map" based on real stellar catalogues. A d20 version called 2320 AD was released in late 2007 as a campaign setting for the T20 system. Moongoose Publishing, a current producer of Traveller material, has said they will produce a version as a sourcebook for their Traveller line.
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