| abstract
| - Vanguards thrive in close combat with their great survivability and their ability to incapacitate enemies. Though mainly limited to melee abilities they can deal a great amount of damage if left unchecked.
* An Axe to Grind: His default weapon is a vicious looking scythe-axe appeared to be made of bone. Some other alternate weapons resemble some cleaver-sword and an axe-sword hybrids.
* Attack Reflector: His Reflect ability... reflects ranged attacks.
* Badass Beard: Damn right it is.
* Badass Normal
* Brawn Hilda: Female Vanguard in a nutshell.
* Combat Medic: A big function of his Battle Shout EX ability is to heal himself and allies.
* Combos: The purpose of his Rage buff is to improve his basic War Strike ability.
* Counter Attack: Hitting them while they are using Reflect is pretty much this. An old ability of theirs, Van's Guard reduced damage themself or an ally took for the duration,. It was the Vanguard's main source of damage since it was their main source of Rage at the time.
* Foe-Tossing Charge: His Intercept EX ability drags an enemy with him, stuns them, and gives the Vanguard Rage for an extra damaging hit while you're stunned. His Heroic Charge ultimate deals damage based on how far the Vanguard travelled before impact and incapacitates enemies near the impact spot.
* Fan Disservice: The default male Vanguard has a paunch... and the female Vanguard is more or less the same size.
* Heroic Resolve: His Battle shout used to be a short-term damage bonus, a movement speed bonus, and being unkillable. It was changed to heal himself and nearby allies for a flat amount along with a percentage of the health they've currently personally lost, slows enemies for a short while, and gives the Vanguard a Rage stack; increased by how many enemies he's hit.
* Jump Physics: The Vanguard's Leap Attack ability has him leap to a location, damaging, slowing and knocking back enemies hit by it. It used to incapacitate enemies hit instead at one point, even. He, of course, is unharmed by it.
* Luckily, My Shield Will Protect Me: Uses an oval shield that is as tall as he is and around as wide by default. Some alternate weapon sets have a shield that is even wider.
* Screaming Warrior: Four out of their nine abilities has them yell.
* Shield-Bash: An ability that knocks back enemies in a cone and 'demoralize's them, reducing their damage and healing done by 50% for four seconds (though hitting them for the duration of that reduces it by 25% per hit). This is also the logical conclusion as to why hitting the Vanguard with a melee attack while using Reflect stuns you.
* Stout Strength
* Tyke Bomb: Vanguards are chosen and trained from childhood.
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