About: Dancing Lights   Sponge Permalink

An Entity of Type : dbkwik:resource/SKawHi2g94z3CU-COAYyqg==, within Data Space : dbkwik.org associated with source dataset(s)

Found under the Valuan continent; they look similar to the Will o' Wisps discovery. They also mark the underground entrance to the Maw of Tartas and are just south of the Rabbats discovery.

AttributesValues
rdf:type
rdfs:label
  • Dancing Lights
  • Dancing lights
rdfs:comment
  • Found under the Valuan continent; they look similar to the Will o' Wisps discovery. They also mark the underground entrance to the Maw of Tartas and are just south of the Rabbats discovery.
  • [[Category:]] Dancing lights was an evocation or alteration spell that produced levitating lights that could move at the caster's direction.
  • Product Code: 3437
  • Level: : , Components: V, S Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Effect: Up to four lights, all within a 10- ft.-radius area Duration: 1 minute (D) Saving Throw: None Spell Resistance: No
  • Dancing Lights was a fire spell which allowed the shugenja to create up to four lights in the shape of lanterns. It was also a Shosuro Tejina spell.
  • Depending on the version selected, you create up to four lights that resemble lanterns or torches (and cast that amount of light), or up to four glowing spheres of light (which look like will-o’-wisps), or one faintly glowing, vaguely humanoid shape. The dancing lights must stay within a 10-foot-radius area in relation to each other but otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The lights can move up to 100 feet per round. A light winks out if the distance between you and it exceeds the spell’s range.
  • Casting time: 1 action Range: 120 Feet Components: V, S, M (a bit of phosphorus or wychwood, or a glow worm) Duration: Concentration, up to 1 minute You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four Iights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 30-foot radius.
  • Dancing Lights is a first-level ritual. [Dr405] You create up to four floating orbs of light, or one light of vaguely humanoid shape. These lights can be of any color. Each orb sheds bright light in a 2-square radius; a humanoid-shaped light sheds dim light in a 2-square radius.
  • Evocation cantrip Casting Time: 1 action Range: 120 feet Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration.You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius.
Level
  • 1(xsd:integer)
dcterms:subject
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Category
  • creation
Range
  • Medium
Cast
  • 1(xsd:integer)
Name
  • Dancing Lights
SR
  • No
save
  • None
school2e
type5e
school3e
school1e
school5e
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Keywords
  • Light
Components
  • 10(xsd:integer)
  • V, S
Price
  • 50(xsd:integer)
Info
  • -
Duration
  • 60.0
Skill
  • Arcana
Description
  • -
School
  • Evocation
Time
  • 60.0
Effect
  • Up to four lights, all within a 10-ft.-radius area
Location
  • -
discoverynum
  • 54(xsd:integer)
abstract
  • Found under the Valuan continent; they look similar to the Will o' Wisps discovery. They also mark the underground entrance to the Maw of Tartas and are just south of the Rabbats discovery.
  • [[Category:]] Dancing lights was an evocation or alteration spell that produced levitating lights that could move at the caster's direction.
  • Evocation cantrip Casting Time: 1 action Range: 120 feet Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration.You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius. As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
  • Product Code: 3437
  • Dancing Lights is a first-level ritual. [Dr405] You create up to four floating orbs of light, or one light of vaguely humanoid shape. These lights can be of any color. Each orb sheds bright light in a 2-square radius; a humanoid-shaped light sheds dim light in a 2-square radius. Each light has a fly speed of 10. Whenever you use a move action to move, you can move all the lights as part of that action. You can also use a minor action to move all your lights up to their speed. You must have line of effect to a light to move it. Any light goes out if it is more than 20 squares from you at the end of your turn.
  • Casting time: 1 action Range: 120 Feet Components: V, S, M (a bit of phosphorus or wychwood, or a glow worm) Duration: Concentration, up to 1 minute You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four Iights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 30-foot radius. As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
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